These African board games should be introduced into the classroom. Why?


These African board games should be introduced into the classroom. Why?

The story of the dialogue has been republished as part of a series of articles written by local and international scholars and researchers who are experts in the field. The opinions expressed are not necessarily reflected in Parent24 or Media24.

When most of us think about learning, we imagine a teacher and a classroom.

In fact, most of the things we know, and we, as children and adults get many skills are learning outside the classroom – talk to the company, in the community service, study on the playground.

Education workers and researchers are increasingly aware of opportunities outside the classroom and are trying to integrate them into classroom learning experiences.

Games, in particular, are seen as learning Spaces. This is because they allow players to develop non-cognitive skills, such as patience or discipline, which is important for a successful career.

See also: education gamification.

Games also develop cognitive skills, including critical thinking and problem-solving.

The continent’s games have a long history, dating back to pre-slavery and colonial times. Board games are especially used to teach or enhance value and cognitive and motor skills.

Games have been part of many African social structures for centuries.

The Morabaraba board game has historically been used to share cattle strategies in parts of southern Africa, such as South Africa, Bostwana and lesotho, and to discuss information about war strategies.

It is said that Oware was used by Ashanti King Katakyie Opoku Ware I in the 18th century to solve the problem of married couples. Today, board games are still popular and culturally relevant.

While more and more researchers around the world are linking play to learning, the learning potential of the African board game is still seriously underrated.

See also: desktop games turn children into small programmers.

My research – focusing on mechanics, rules and background – shows that the creative use of these games can play an important role in regular education.

Similar but different

The board games I studied include Oware (Ghana), Bao (Tanzania), Moruba (South Africa), Morabaraba (South Africa) and Omweso or Mweso (Uganda).

I broke some of the mechanics and rules of every game, and the context and context they were in. This enabled me to identify some of the learning outcomes of each game mechanism.

Board games can be called “strategic games” because they involve strategic thinking. Most of the people outside of morbarabbas are from the same game family, Mancala.

Also see: video games: how to explain 9 years of good or bad?

My analysis shows that the board game should be considered unique. Everyone has their own mechanism, needs specific skills, and produces unique learning outcomes.

This means that these games may be used to teach concepts and skills at different disciplines and at different education levels.

Focusing on the Oware

Oware is one of the world’s most popular and best-known African chess games, and its rules show its learning potential.

It played on 12 holes and evenly distributed 48 seeds or pebbles between the two players.

The seeds or pebbles are tossed into successive holes by the players in turn. The goal of the game is to capture 25 seeds. This requires players to use a variety of strategies and techniques.

Professor Oware teaches strategic thinking and arithmetic. Patience, spatial thinking, communication, decision-making and negotiation skills are other learning outcomes that it promotes.

See also: play games with your children.

But Oware’s game mechanism suggests it can even prove useful in a biology class. The life cycle of a unit is defined by a series of events leading to its division and replication.

Like cells, the Oware game is characterized by a series of repetitive movements guided by a game mechanism or rules.

Therefore, using the Oware mechanism or rules, the concept of cell life cycle can be explained to students in biology courses.

The full learning potential of games such as Oware has not been fully revealed, but it is obvious that it can be used to introduce students to new concepts that are easy to understand because they are familiar with the game. Learning becomes fun and enjoyable.

What’s the next step?

The game is, of course, an alternative to learning, which can promote education.

African board game of potential education has long been affected by national researchers (the study of the relationship between mathematics and culture) and anthropologists (including James walter Sue mensa, Arthur Powell, the suitable temple and kofi wave library BaFu such scholars) debate.

The field of game research is emerging, and educators and researchers around the world are exploring games to understand and improve learning.

But many digital games, known for education values, are expensive and most people cannot access them.

See also: the lost art of board game.

On the other hand, the African board game is simply made, and can even be copied or designed in the playground by digging holes in the ground.

So the time has come for the African board game to take its rightful place in this emerging field. The list of these games is a good first step, but there’s a lot of work to do.

University of Pennsylvania education school of learning design and technology and comparison with international education doctoral candidate, Rebecca y. Bayeck, learning performance systems.


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